Max Cahill

A graphical toy exploring the visual hallucinations of neural networks
Loot randomly generated dungeons for collectible weapons
Action
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HTML5 terrain generation and abstract rendering
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An experimental shared multiplayer space for collecting cyber-detritus
Simulation
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Save yourself from a horde of robots using a tetris-powered blaster.
Action
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You are the AI controlling humanity's messenger probe. Where do you go?
Simulation
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A short space horror/mystery game - can you save your crew in time?
Puzzle
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